Confident Character
Gear Two
Cog 1: Be able to have a go with an activity I am not confident with.
Cog 2: Be able to try again if at first I am wrong.
Cog 3: Be able to cope with my feelings when I am wrong about something.
Cog 4: Be able to work with people I don't usually work with.
Cog 5: Be able to put forward my ideas, even when I think they may not be right.

